Mission 2 was extremely difficult. I spent almost two months working on Mission 2. Throughout the course, I have learned many different ways to do the same thing, for example, if I want to rotate a game object then I can have a code that says Transform.Translate Rotate ( 0, 0, 0, ); or I can make a public float with the name of the rotation and I don't have to add the extra numbers. In Mission 2 I had some trouble with debugging the app. I initially wanted to make the text move by itself with a line of code. After I realized that my initial idea was terrible, I decided to make a mini-game. I deleted the ball and made a new prefab to create a random ball generator. Which allowed me to make the ball randomly spawn. I made three balls in different colors. I also created a rigid body so that the ball collides with the box. Throughout this course, we have learned many things. For example, applying animations to characters gives the illusion of movement. We also learned how to apply sound to objects to give the player a feeling of immersion.
LINK TO DEBUG APPS LINK TO MY Counting prototypes
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Recently I have been working in unity learn and I have created some games with it. There not original but its helping me with coding Its not easy but its fun to create small games and hopefully I create something good. One of the recent projects that I have created was Modified the cube and other examples that we are doing. We are going through the Unity Learn which is taking me a long time to finish. I want to work at it at home but I don't know how to upload the files to the cloud without going through the drive. Honestly Coding is hard mainly because of the spelling and grammatical errors that I make. Either way I adore doing were literally learning a new language with C# which is the coding program that we are using. I've heard that we might make our own game but with codes this time in which I'm excited for. I have created an original game with some codding but I would love to create a new game or remaster the game but with everything that I learned Like creating an Ai path for enemies and adding animations, sound effects, AFX, and a point counter or maybe a Timmer?
https://play.unity.com/mg/other/kevin-fhz So Far I have learned that my grammar is not that big of an issue when it comes to coding; at least for now. While Using C# I have learned some basics of coding; creating basic controls for character movement, creating basic enemies that chase you, and having patrols states. I experience small problems with writing the code properly because coding is so sensitive with capital letters, spaces, and how things are spelled and the only way that I was able to solve them was thanks to Unity Engine. Every time when I got an error Unity would pop up a message saying something like "Unity Redacted (29,9)
Those numbers are so useful because they tell me in what line is the code wrong and what character specifically it is. That way I was able to spell check my errors. For the story bord I decided to create it in photoshop and basically the story bord describes how the beginning of the game would have start. The idea of the game is about the legendary fruit that can grant any wish but the cost of your most desire thing, and the game starts off by the narrator explaining the story of the lost daughter and the king and then it transition to the player and at the final stage the player beats the tutorial.
On my rank list that I made for the brainstorm, I think that these are the best ideas that I came up with the top three are defeating an enemy gives you their soul which makes your Weapons' stronger Number two is The storyline of the antagonist which is a kind that ate a fruit from a magical tree that grants you your most desire wish but it will cost you your most precious thing and so the king got power but it cost him his daughter. And the third is a magic fruit that is produced from a tree that only gives fruit every 1000 years. Then if a person eats the fruit there deepest and most desired wish will come true but their most desired thing will be gone. These are my best ideas because they are not exactly character designs but these can be great for stories which I believe that story can game mechanics can create a Grate game. For the style of the game, I was thinking of making it medieval.
this past month my class and I were assigned to create a game as a project Honestly I was excited to create the first game I instantly started to write down ideas. We had to watch a few videos on the basics of unity in order for us to actually create a game. I started to work with Unity first and start building the level. After that, I got on 3ds max to create the statue for the game I wanted to create a full statue but I instead dicided to create the head of the statue. after I finish doing that I went to photoshop to create some assets for the game I created the wallpaper that is on the walls and on the main menu. After that I was basically done but I wanted to create something different I wanted to stand out from the rest of my class. So i dicided to create a Mian menu and a pause menu. I was sucesfully able to create the main menue but the pause menu wa sglitch and It was stuck on the screen so I just deleated it and kepted working on the game. I also added some free copyrighted music to the game so that players wont get bord from it.
If you want to play the game its avilable in this link ----> https://issakplayz.itch.io/escape-from-the-bab Recently my class started to work in unity. Unity is a game engine that is used to create videos games for most platforms like Xbox, PlayStation, pc, and mobile. So far, unity seems like an interesting software. It looks similar to other software like Blender and 3ds max. My class and I are currently watching videos about unity and, we are also working on a mini-project called fps game. We did not make this game but what we are doing with it is that we are using it as a foundation to work and learn with it. I honestly can not wait till I start creating games with unity. I have created games before but with a game maker. I have a few ideas of what I can make. I always wanted to make a horror game based on phycology. Unity is a little different from the unreal engine it looks to be a little simpler compared to unreal. Graphically you can make unity look great, but I think that some genres of games look better on Unreal.
Quarantine is messing with me mentally and physically. School is also harder online because some teachers dose not know how to use the computers properly and Zoom is constantly breaking down on us... Also, it seems that a lot of teachers are still using safari and internet explorer over google chrome even though it eats all of your rams as if it was candy. At least I am passing or at least I think, The only reason why I like quarantine school is that there are no girls that are trying to touch me, Like seriously I'm not even joking. But School in the real world is more of my preference because I learn better when I'm in person, Except forDDA. After all, I'm constantly working on the computer. I want for all of this to end although I endorse the 6 feet rule because people would constantly be all touchy and stuff and, I hated that!
This year it is interesting because the school year this year is difrent mainly because We are not in physical school and we are doing home school, From what we know so The elementry school and the middle school are going back to normal after the 9 weeks of school has passed, For The highschool we are not going back to normal school this year which made me mad because it isd hard to be homeschooled, We do not get a lot of work but what makes it hard is that facted that its hard to stay orginised especualy with the new websiste ( canvas) I dont know what DPS did not stay with google clasroom but I do not like that and there are a lot of students that agree with me, Canvas is fine but it has a lot of conectivity issues especualy if all of the students try to get on at the exect same time the websiote just can not handle it and It cause us to bug out vary fecuently, I do like the orginisation and the built in calander but a lot of students are failing just because the asignments dont get either sumnited and send to the teacher and due this causes the teachers to get streast out. DDA does not have a huge difference in class because we are always working on PC's, to begin with, and I prefer my pc because it's faster than the one that we use in school. If You are wondering what my pc specs are then I'll tell you.
I have an intel core i7 8th gen,16 gigs of ram, 2 Teribite of storage hard drive and SSD, and RTX 2080
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AuthorHey I am Issak And I am currently 19 years old and I want to work for the FBI and also create my own type of theme park Archives
May 2023
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